
- STRONGHOLD CRUSADER 2 MARKET UPDATE
- STRONGHOLD CRUSADER 2 MARKET PATCH
- STRONGHOLD CRUSADER 2 MARKET SERIES
STRONGHOLD CRUSADER 2 MARKET PATCH
The current Stronghold version is Patch 1.2, which can be download here for Windows or here for Mac. What is the latest version of Stronghold Crusader? This is –2 for up to 7 people, -4 for 8-15 people, -6 for 16-23 people and so on with an increase of –2 for every 8 people. If you have more peasants than you have housing available for then you get a crowding penalty. How do you increase crowding in Stronghold Crusader?ĭouble Rations +8, Extra Rations +4, Normal Rations 0, Half Rations –4, No Rations –8. Note: You may need to type TRIBLADE2002 to get the cheats to work. How do I enter cheats in Stronghold Crusader 2?Ĭheat List.

STRONGHOLD CRUSADER 2 MARKET UPDATE
The return of the Stronghold Halloween Update and corruption of Sir William also means the curse once again falls on Stronghold 2 and Stronghold Legends! Terrify your workers with horrifically impractical and yet somehow perfectly balanced pumpkin-head peasants or purge them from your castle with green wildfire. Tomb stones, rotting pumpkins, cobwebs and more adorn once magnificent castle structures, along with corrupt colours and unholy flames in the workshops of your medieval minions. In Crusader 2 they have been reduced to little more than dust and bones until All Hallows’ Eve, these lifeless subjects wandering decrepit castles in a dire state of disrepair. Rest in peace Nick… Today our Marketing Manager sacrifices himself to bring you Halloween updates for three separate Stronghold games! Celebrating this most unhallowed time of year your peasants have been cursed in Stronghold Crusader 2, Stronghold Legends and Stronghold 2.
STRONGHOLD CRUSADER 2 MARKET SERIES
If you liked this latest episode in our ‘Making Of’ series make sure you subscribe to our official channel for future installments and check out previous trips down memory lane in ‘ Stronghold: The Early Years‘. Watch as we delve into the decade-long inception of our most recent 3D Stronghold game and discuss learnings for the next game in the series.ĭid any secret features end up on the cutting room floor? Why did we develop Legends over Crusader 2 way back in 2005? What was it like self-publishing a sequel to everyone’s favourite Stronghold game? What does the future hold for Stronghold? Paul and Simon discuss living up to the hype of fan favourite Crusader, operating without a publisher and how Firefly Studios has learnt from the various challenges Crusader 2 presented. This week marks the return of our ‘ Making Of’ series with the grand finale, The Making of Stronghold Crusader 2! So get comfy while you wait for Stronghold Next as Nick, Simon and Paul once again take you through the adventure of returning to the desert once more, preparing Firefly Studios for future Stronghold titles in the process.
